experience.
Where I have worked and what I shipped.
2025 - Present
- Direct architecture and infrastructure for a live financial-literacy game shipped to 1,200+ users in its first two months across Azure and ICP mainnet.
- Engineered the real-time multiplayer layer in Deno (Oak) over WebSockets — player state synchronization, presence tracking, and in-game chat across shared world instances.
- Developed core game systems in React, TypeScript, and Phaser 3 (WebGL): chunked map rendering, a trading simulator fed by ICP HTTP outcalls, and an on-chain banking ledger in Rust.
- Secured authentication with JWT sessions over MongoDB plus ICP Internet Identity, and shipped adaptive AI NPCs driven by the ContRAG retrieval engine, published on npm.
Freelance Full-Stack Developer, Remote
Clients: Offhanded by Ravneet / Delta Industries / HV Fencing
2026 - Present
- Shipped Offhanded end to end — a workshop-booking and commerce platform on Next.js 14 (App Router), TypeScript, and Supabase (Postgres, Auth, Storage, RLS) — now taking live bookings and product orders.
- Hardened the Razorpay payment flow: constant-time HMAC-SHA256 signature verification, ownership checks, and idempotency guards against replay, with an atomic Postgres RPC preventing seat oversell.
- Built a role-gated admin panel over six resources behind server-side authorization, and wired Resend transactional email to every confirmed booking and order.
- Delivered two further client sites for manufacturing brands on Next.js and Tailwind CSS, owning scoping, deployment, and post-launch support.